New Models and more
Hello everyone,
It's been a while since i was able to work on the project but i managed to create new models and update the entire game. I recently uploaded a new version of the game with new models and I've updated the UI along with many other elements of the game. The story and the game play have changed a bit but mostly the focus was on aesthetics.
Evokers is an Action RPG with some roguelike elements that's still in Alpha state.
I'd really like to hear your ideas on the character models, mostly about their animation as i know that the models themselves need work.
Should the animations be more lively like even if the character is on idle should he be like moving more or is it OK as is?
What would you suggest i should do next?? Models/Animation, Story, Mechanics, Talents, Advertising/Promoting? What do you think can give more value to the game?
Please try the game and leave you feedback as it's very much needed.
Files
Get Evokers
Evokers
An Action RPG with some degree of resource managment.
Status | On hold |
Author | SupremeAssembly |
Genre | Action, Role Playing |
Tags | 3D, Crafting, Deck Building |
More posts
- Aloha Galatsiotikes Magkies ;)Oct 14, 2023
- An update on character models (and some creepy stuff) :pAug 12, 2020
- State of the GameNov 12, 2019
- Minor Bug Fixes v0.0.2.20190309Mar 09, 2019
- Addition of Character AttributesMar 04, 2019
- Gear/Equippement ImplementaionJan 13, 2019
- Updated spell GraphicsDec 12, 2018
- UI UpdateNov 24, 2018
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